Attack of the Giant Mutant Lizard
Control a giant mutant lizard to eat people, stomp cars, and throw things with your mutant tail which has claws for some reason. Spend points on upgrades and new abilities and try to survive an increasingly deadly hail of bullets.
You can find an early playable demo at GameJolt.
In case anyone's interested in testing the Android version (decent phone recommended -- 4.1 and up required), here is a thing you may want to click on. I'm interested in seeing what devices have an acceptable frame rate as well as any other problems that pop up.
Latest Article More Articles
I have another update to talk about before this game leaves early access. A few of the people who played the mobile version have requested special abilities like breathing fire. I hadn't planned on doing that earlier, but it didn't seem like a bad idea to me, so I spent a few weekends adding a new ability for each of the monsters. The special attacks need to be unlocked just like the normal attacks, but they are triggered by holding the secondary attack button for about a second, then aim and release. The special attacks can only be used once every couple of seconds.
I also added a simple little feature, just for the hell of it: Throw and catch someone repeatedly without letting them hit the ground. The more times you catch them, the more points you get. There's not really any point to this, I just figured it would be fun for a couple minutes.
I plan to take this game out of early access soon, even though it's still a really short game. I think I can make something much better if I start fresh with the things I learned from making this game. I plan to focus on fixing bugs in the next couple weeks and then release the game with the fourth monster and the new location.
Updated Controls, and Plans for the FUTURE!
Localization: Help Me Translate!
Target Practice -- Featuring a New Ability
Cutscene Animation and a Funny Lesson About Sound Effects Packs
Toon Shading, Steam, and a New Gameplay Video
Devlog 2017-01-28: Slow Progress - But Some Good News -- Plus Some Even Better News
Another Year, Another Devlog...
Greenlight and a New Gamelay Video and Other Fun Things
Mobile Version Alpha Testing and Other News
Searching for Sounds
Updated Controls, and Plans for the FUTURE!
People (more than one person, at least) have been asking me about the progress on this game, so I think it's time for another update.
I made a change to the way the first monster's tail is controlled by the mouse. Previously, its position was relative to the point where you first clicked when starting to control the tail. I originally did it that way so that on mobile devices, the claws would not be covered by your finger. The mobile version will still work that way, but now the PC version will have the tail follow the mouse cursor directly. Hopefully that's a bit more intuitive for everyone.
I also added some support for controllers, but some of the menus may still need you to use the mouse.
I only tested with a XBOX 360 controller, so I don't know if others will work the same way. I still think it's easier to use the keyboard and mouse though. But for those who want to use a controller, the right joystick can be used instead of the mouse. I added a nifty crosshair so you can tell where you're aiming.
You can try the updated controls in the latest version of the demo:
One other new thing is that I enabled Unity's Cloud Diagnostics service, so I'll be able to see all the errors that I'll probably be too lazy to fix.
So what's next for this game?
Despite how short it is, I've been working on this game for a long time, and I can't wait to start working on a new game. But before I do that, I'm working on adding one more monster, and a new map to go with it.
This next one is a giant snake that is able to throw things with its head and swim underwater. That's where the new map comes in:
Since snakes typically don't have legs, I'll need to think of some other attack moves for players to unlock. So far I have one attack.
I've also made an addition to the wildlife.
There's still a lot of work left to do on this though -- textures, AI, fish that stay in the water instead of floating through the air, etc.
|9-007||Suggestion||How about at the end you make a bonus round that is sort of like a flashback so you can see where the monster came from, and rampage through the "nomad" times.||Apr, 13th 2020 at 03:05
|9-007||Bug||I play on a computer but it won't let me move with wasd.||Apr, 9th 2020 at 01:24
|9-005||Bug||Eating bug||Apr, 9th 2020 at 00:14
|9-004||Suggestion||Will on the new update 0.7.5 be only bears as wildlife?(by Spetnaz SRL)||Feb, 3rd 2020 at 11:49
|9-003||Suggestion||What is the new game going to be called attack of the giant mutant alligator||Jan, 4th 2020 at 07:01
|9-002||Suggestion||When is update or should I say 0. 7.5 Dev the giant mutant lizard are you going to make it so that this update will come out in 2020 perhaps if not then probably during Christmas||Dec, 17th 2019 at 21:25
|9-002||Suggestion||ödla||Mar, 30th 2018 at 17:04