Attack of the Giant Mutant Lizard
Control a giant mutant lizard to eat people, stomp cars, and throw things with your mutant tail which has claws for some reason. Spend points on upgrades and new abilities and try to survive an increasingly deadly hail of bullets.
You can find an early playable demo at GameJolt.
In case anyone's interested in testing the Android version (decent phone recommended -- 4.1 and up required), here is a thing you may want to click on. I'm interested in seeing what devices have an acceptable frame rate as well as any other problems that pop up.
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A lot has changed since the last update. But writing is hard, so I'll make this brief.
The biggest change since the last article is the two new monsters:
These work differently than the original lizard. Instead of having a tail that can grasp things, these creatures both have their own way of picking up and throwing objects.
This guy, somewhat inspired by frogs or whatever, can use its tongue to catch people and pick up cars (That's what frogs do, right?).
It can then hold an object in its mouth and launch it at enemies. By holding down the mouse button, you can keep an object in your mouth and crosshairs and a power meter will appear so you can aim and launch.
The next one is a bit trickier to work with, but at least it can fly...
Without a stretchy tongue or a prehensile tail, this thing can only pick up whatever it can reach with its little bird legs. Hold the mouse button down, and this thing will use one of its talons to try to grab whatever the mouse cursor is on, as long as it's within reach.
Release the mouse button, and the monster will toss the object in the direction of the cursor. The strength of the throw is determined by the distance between the cursor and the monster. It's not perfect though. It's kind of tough to throw anything upwards. I may need to make some adjustments to it in the future.
Also, I made a trailer, which is already outdated due to slight changes I made to the UI. But it's got music and everything.
Target Practice -- Featuring a New Ability
Cutscene Animation and a Funny Lesson About Sound Effects Packs
Toon Shading, Steam, and a New Gameplay Video
Devlog 2017-01-28: Slow Progress - But Some Good News -- Plus Some Even Better News
Another Year, Another Devlog...
Greenlight and a New Gamelay Video and Other Fun Things
Mobile Version Alpha Testing and Other News
Searching for Sounds
Searching for Sounds
Hey! Quick update for anyone interested — I’m in the process of adding audio, which is something I’ve been completely neglecting until about last week. I’m hoping to be able to put together a small playable build soon, hopefully within two or three weeks, depending on how much spare time I can find between my job and annoying habit of falling asleep every night.
I’m looking for good sound effects, and I’ve already found a couple, and even have a few of my own. I bought a few small sound collections from Unity’s asset store as well, but if anyone reading this knows of some good clips, I’m happy to hear suggestions, especially for the screams and such (unless you’re all okay with all the people in my game emitting the Wilhelm scream). I haven’t even begun looking for music, and I have no idea what kind of music, if any, would be a good fit.